Argonians are pretty good for most assassin builds, Altmer have the most Magicka (and their elemental weaknesses don't show as much with assassin gameplay). New & vintage LPs & cds. 1 comment. It is what it is, a small patch that is intended to be used alongside supreme magicka that unlocks a handful of enchantments and spells that i wanted to have applied in my own game. Oblivion actually had an icon for scripted spells but the vanilla game never implemented it. (5 seconds cooldown) Apples : Flour : Recipe: Apple Mashed Potatoes. Page 2 of 2 - Spells No Lighting - posted in File topics: I found out that if I load this file after Supreme Magicka, it changes all of the restoration icons into those red hearts you normally have on healing spells. They can significantly change how you play as a mage. premium; 340 kudos; 19 November 2021, 9:02PM. Author: Strategy Master. REQUIRES Supreme Magicka Updated - your game will probably just crash. I started out naively enough, by downloading mod. Be sure to check out the ini file for SM. (which was required to fix the previously mentioned script in Supreme Magicka. Any mods out there that make playing a mage possible? The Elder Scrolls IV: Oblivion PCHere is how it works as far as i know : - Your race give you a base magicka rate, in Azt is between 1. The settings are in enchantmentsetting_config. I run supreme magicka and have tried to get many force type spells to work for me to no avail - this mod had the same issue for me, with the enemies simply falling over in a glitchy sort of way without any real 'force' behind the attack. Does changing from Supreme Magicka to Supreme Magicka Updated change the save alot? I would not want to start a new game, but i do not know if the changes are gonna corrupt the save or something. Supreme Magicka . 1. But I think this is very hard for new character going alone. Uploaded by Strategy Master. Supreme Magicka + Enhanced Vanilla Combat work amazingly together. Magicka Vortex spell from Spell Tomes DLC now uses real Stunted Magicka effect, instead of the scripted one. esp file; Optionally edit the . This mod overhauls the magic system of Oblivion to create a more balanced, diverse, and fun system, making spell casting stronger but not overpowered. This mod overhauls the magic system, adding new spells, effects,. 2. Magic - Spells & Enchantments. M. Casting spells never been way more fun. This mod is not opted-in to receive Donation Points. Supreme Magicka Update. The only thing is you'll have to do a quick fix on a script if you want it to work with Maskar's Overhaul. Just use Wrye bash :) How you use Wrye bash: a) install Wrye bash b) open the program c) click on "installers" (upper left corner) d) download mod. For example: IF you use Supreme Magicka and you see any strange lights or what I call fire works you MAY need to use this mod: Sm_nopoisonlevitationeffects. Uploaded by Strategy Master. E. txt about translation now and then. A. Uploaded: 02 Aug 2007 . Anyone else have this problem? Unofficial Patch do stop Luck Old Lady Wayshrine etc. Spells of Force - posted in File topics: Spells of Force This is a small mod that adds 20ish Force Spells to the game. Download Oblivion mod manager on Tes Nexus. Endorsements. You know, Supreme Magicka already did something like this, and I ended up disabling it there. A. xml. Not everything in the original supreme magicka has been re-implemented in exactly the same way. Just here to confirm that it does indeed change 'Resist Water Damage' to 'Levitation'. In the past I have dropped this game nearly a dozen times by now, I loved it to death on the PS3 but could never really get into it on the PC. I'm not sure to what extend Supreme Magicka's damage values can be pushed, however if I had to choose between Supreme Magicka's default settings and Mighty Magick (Reborn), I'd choose Supreme Magicka. An overhaul of all races, birthsigns and the whole Magicka system (Magicka pool, regeneration, armor penalty, spell cost progression). 4 of the pdf readme for compatibility instructions. (5 seconds cooldown) Apples. Im using supreme magicka along with ooo and mmm. esm, and eventually reuploaded the mod as it is. Author: Strategy Master. I am looking at Supreme Magicka because I can probably tinker with ini a bit. pdf in the download. or you can extract the oblivion sound. supporter; 51 kudos; 21 February 2014, 10:49AM. You would have to create these. Choose only from: Supreme Magicka (Midway) - Balanced Magic (Vanilla Friendly) - AV Latta. Uploaded: 02 Aug 2007 . . Last Update: 14 Mar 2023. Using Willfull Resistance together with Fearsome Magicka may produce an issue of 'displaced projectiles' when casting spells during the 'Time Stop' spell effect. E's new spells, then load SM last. - New magic system and spells using Supreme Magicka. If you want to have SM's settings for spells (duration, magnitude) and only L. At the time Mighty Magick was the popular sp. This mod overhauls the magic system of Oblivion to create a more balanced, diverse, and fun system, making spell casting stronger but not overpowered. I've tweaked the Supreme Magicka mod and incorporated some aspects from Mighty Magick Reborn to my liking. One of my friend who had played TES4 for a long time with console (xbox360 and PS3), started his PC-based Oblivion life with these overhauls and he was very satisfied with them. This is zip up in his mod zip package. I'm saying if you're on a console, laying a book on an analog stick would be the best way to power level your abilities while AFK since there are no cheats. E. Unique DLs - Total DLs - Version. Supreme Magicka, it extends the Magic system by adding cool mechanics, in a way that feels less like a mod, and more like a DLC, It blends with the Game well, editable configurations. Unique DLs-- Total DLs-- Total views-- Version. Uploaded: 02 Aug 2007 . Weapon enchant limits can be changed but only down from the default supreme magicka values and the progressive enchant and magnitude offset options don't work either as far as i can tell. I can post my modlist/load order if. "1) DESCRIPTION Supreme Miraak Reborn is a standalone part of ERSO, who aims to enhance Miraak to give you a real tough opponent to defeat. Download it if you want to use my mod with Supreme Magicka. 4,927 posts. Requires Oblivion 1. I have tried to do pure mage and stealth archer runs in the past but always felt that they where way. At the time Mighty Magick was the popular spell mod but that made magic much too powerful. 19. member; 50 kudos; 19 December 2022, 3:10PM. Supreme Magicka Update; Supreme Magicka Update. txt about translation now and then. Im thinking of doing a Paladin build soon, but using fire magic doesnt seem that unique. Alternatively, "Av Latta Magicka. Last Update: 14 Mar 2023. Turn bodies to gold, summon your own magic carpet, or dwemer transformer, or protect yourself with a ring of fire. If you want to have SM's settings for spells (duration, magnitude) and only L. This option is best chosen when first activating the mod on a character. ini" file, located in “OblivionDataini” folder can be edited directly. The only problem Ive noticed so far had been. Although please be aware that one spell can only be affected by one mod. 70 download link is a dead link. -removed a controversial soundtrack. That's a "feature" of supreme magicka and a few other mods. esp file; Optionally edit the . Supreme Magicka Update. The HUD can be configured to look and function just like it. . 09. Mace of Molag Bal: Soul Traps enemies on hit. . Monsters immune to magic damage while I am sneaking. To continue similarities, this mod is one I haven’t sank my teeth into as much. I'm also playing a Mage, as opposed to my "Rogue" class of my original. Spells you make stronger they make weaker and spells you decrease their duration they do the opposite. ) a plugin that is not installed, the rule is invalid. Adjusted progressive Magicka formula, making it less powerful with Intelligence over 100 and adding "soft caps". It is a very bad thing. I uploaded the better blocking. that kinda sucks. 52 Date: 10/11/2006 Category: Enchantment/Items - Sigil Stones Requires: The Elder Scrolls IV: Oblivion Author: Anytus (. Minnimarco revisited (Makes him tough and menacing). Later versions of supreme magicka will be bundled with this version. Version. Wyrebash and BOSS dont detect any problems and say its correctly installed. M. in Userlist. Installation. Using LINK configuration menu is recommended. esp & . INI for Supreme Magicka. Works with my Obelisk Shields Leveled mod and it will use the shield when summoned. I can post my modlist/load order if necessary. Recommended Posts. This has happened with both custom spells and spells I've found or purchased, but consistently I can have a spell cost say, 150 magicka, and at some point it will suddenly cost 300. In response to post #84750263. What I was confused about was that 'Self' for it is enabled in the editor by default in vanilla Oblivion and that the OP can't even make it On Target. Peeacu. SMUnlimited changed some attributes to Supreme Magicka Update: 'Mod version changed to. It has utility options like changing the colour of the light spell, or making chameleon a fading shader instead of a refraction. Lets face it those spells are not the greatest so no major problems there. Supreme Magicka 0. USE OBMM for all non texture/plugin mods. There would be two approaches to making a mod like this: (1) Decrease the health points of all actors. Adept. Uploaded: 02 Aug 2007 . I already use the "Supreme Magicka 0-90b" version and OBSE 0. For The Elder Scrolls IV: Oblivion on the PC, a GameFAQs message board topic titled "Looking to play as a pure mage, couple questions. . Uploaded: 02 Aug 2007 . and wound up removing both. Delete the files/folders associated with the mod. - Detect full armor sets and add a bonus - Fixed amount of encumbrance not controlled by strength but the quality of your backpacks (allow buying new backpacks) - DPCS compatability Compatability-----Incompatible with levelling mods Incompatible with Magicka skill based progression (Disable in supreme magicka or progress if you use. This is my attempt to find the middle ground between MM and vanilla. Higher magical skill allows you to cast higher-level spells safely, and at a lower magicka cost, while high willpower reduces the severity of the toll exacted from you when you reach beyond the limits of your skill. esp and comparing the two in TES4EDIT, the "supreme magicka conjuration overwrite ev. PDF manual and very simple. Any mod you add will affect the balance of other mods, and alter the balance of the base game. Oblivion Rebirth AIO Compatibility Patch. It adds so many new types of spells that are unlike anything in vanilla Oblivion. Testing with Deadly. Author: Strategy Master. Page 3 of 132 - Supreme Magicka Update - posted in File topics: @Strategy Master Yeah, I'm using the KCAS leveling mod. Damage multiplier setting for elemental shields moved to main configuration options. With the additions of Morrowind Spells included with the Morroblivion add-on, as well as the other Morroblivion magic mods we have selected to install, it has been decided that these mods will just be "over kill", so to speak. 1 . Anyone have any idea how to address this? It's worth noting that I am using. E: This funcionality is already part of DarNified UI. Start Oblivion Launcher, click Data Files, uncheck the Fearsome Magicka. Uploader: DragonSlayer667. The Magicka Sorcerer class remains one of the strongest DPS options from an early to endgame level in the Elder Scrolls Online for all levels of PvE content. Oblivion plane sky problem - posted in Oblivion Mod Troubleshooting: Hello to the community!After I installed Supreme Magicka I experienced a weird problem when doing the knights of the thorn quest, while I was in Oblivion. Can't say for 100% surety, as I don't have/use Supreme Magicka; but likely it won't, since the spells all use essentially a single script to function, and the summoned creatures themselves are specially set aside for this mod (that is, they have their own IDs, as do the spells to summon them) so there shouldn't be any problems in the mod. Forgot your password? Sign UpI don't know about that I have Mannimarco Revisited, A frostcraig spire mod, Arena Alive, Bladesong, Mighty Umbra, Midas Magic and Supreme Magicka. Should be online in an hour or so. I've been playing Oblivion for a bit as an Atronach, but I can't seem to get any magicka back through wayshrines or spells. Personally, I prefer to use it with Supreme Magicka and Sorcery's Toll, for an amazing magical experience. . I have the Supreme Magicka and Mida's mods installed (Along with others, but they are for the environment). It adds new effects, new spells, and more in order to enhance. - Supreme Magicka Update by Strategy Master - One of favorite magic mods and a lesser intrusive one, really well done. I just tested again and found a workaround: Disable the plugin. esp which reverts its changes to vanilla spells. An updated version of the Supreme Magicka mod. This one is not compatible. I've been using Supreme Magicka Update for at least five years now, and really haven't bothered to try any other magic overhauls (other than Mighty Magick, which I didn't like. Im not saying all of these NEED modding back in, but my favote magic mod was SUPREME MAGICKA which thoroughly restored everything we had lost from Morrowind. These are all excellent mods, but did not entirely address my own issues with the. esp in that folder and copy it. Uploaded: 02 Aug 2007 . and I think a similar effort is worth considering here. In it's INI files it has two settings that I had to adjust, one was remove the ability to detect objects like traps, harvestable resources, etc such as you can see in the screenshot above. Magic - Spells & Enchantments. A list of all of the added spells and their locations and the configuration text file can both be found in the folder "Supreme Magicka Files" (or in your Data folder if it's in OMOD format). So I have decided to overhaul this disappointingly simple attribute into one that is more realistic, provides more roleplaying. I've been using Supreme Magicka Update for at least five years now, and really haven't bothered to try any other magic overhauls (other than Mighty Magick, which I didn't like because it was extremely overpowered). Last updated 14 March 2023 5:09PM. Supreme magicka 090b from Supreme Magicka update works fine, but when I slap this, OBSE0021 suddenly can't handle this or something and says it is outdated and can't support. -Dynamic Setup-Unlike Better Intelligence (my last mod), Intelligence Overhaul has a dynamic setup that allows every point of Intelligence to make a difference. Paste it in the Data folder. Here you can also use Respira, take Pills, and break through, each one explained in this page. After installing it and started playing in the dungeon the 2 starting spells disappear. The two entries for TES Construction set, is because one is the straight up Construction set, the other is opened with the Obes_Loader. So the answer is no, it will most likely not be compatible with my mod. Better Reanimate Effect. (2) Increase the damage done by all creatures and by all weapons and spells. 0. Using Willfull Resistance together with Fearsome Magicka may produce an issue of 'displaced projectiles' when casting spells during the 'Time Stop' spell effect. MagickaCombatBase to -1 · - = | Installation | = - · Drop file in Data folder (or let a mod manager do that job for you), check esp in whatever mod manager you use. and wound up removing both. Oblivion:Magic Overview. Magic - Spells & Enchantments. The spells come in a variety of magnitudes, and many are quite powerful if you have the skill. Broken Summons, Somehow Related to Supreme Magicka - posted in Oblivion Mod Troubleshooting: I'm having an issue with the summon timers when activating Supreme Magicka, whether it be via Wrye Bash or OBMM, bash patched or not. I was playing in the Realm of Oblivion on my Mage and suddenly, every time I save, my game crashes and the resulting save file is corrupt. 09. M. Reply reply Gaiden_95 • Ah, I went wrong there lol. Immersive Interface: This mod should not be used in conjunction with DUI. It said I need OBSE and the latest oblivion patch, which I have. The files like "SM_ShiveringIsles. Spellmaking multiple summons. Author: Strategy Master. This mod overhauls the magic system of Oblivion to create a more balanced, diverse, and fun system, making spell casting stronger but not overpowered. -removed a controversial soundtrack. Author: Strategy Master. I tried uninstalling OOO and the Supreme Magicka mods, but those did not help either. It facilitates the addition of custom definitions to your local BOSS masterlist, and. Supreme Magicka enchantments. You know, Supreme Magicka already did something like this, and I ended up disabling it there. This is the FCOM and Supreme Magicka version of Enchantment and Spellmaking. Jump. The Arcane University holds most of the more powerful new spells. Created by Strategy Master . I tried uninstalling OOO and the Supreme Magicka mods, but those did not help either. I have a ton of mods on (mostly magic. Enchanting staffs exists already in Supreme Magicka, another modder (Skyranger-1?) worked on staffs if I'm not wrong. This is zip up in his mod zip package. L. If anything, they will be slightly more powerful. Garlic : Recipe: Apple-Eidar Cheese. Creates Apple Cobbler Supreme. the supreme magicka 0. - Utilizes Ultimate Leveling to provide an experience-based approach to leveling. It fixes up a few magical effects to be the same as FCOM and Supreme Magicka to remove conflicts in files. Best single overhaul for 2021. COMPATIBILITY: You can use any mod with this. Av Latta looks pretty cool and I wish I had installed that instead for this playthrough. I loved how Supreme put so much toppings onto my pizza and it was so worth it. It started out fun enough, but did get kind of tedious in parts, however, I learned a lot of important things, and ended up with a working setup, and learned a few tricks along the way. This project has two goals: Make everything equal but different,. When you encounter an enemy, it's way smarter to just quickly cast some destructive spells at it than to cast debuffs or start buffing yourself. Should be online in an hour or so. Page 1 of 2 - Healing Magic Harms Undead - posted in Oblivion Mod Requests: As the title says. dashingjimmy. Added a . This mod is a re-upload of the original creator bg2408, he must be contacted if you wish to use this mod for personal gain or redistribution. A. MagickaCombatBase to -1 · - = | Installation | = - · Drop file in Data folder (or let a mod manager do that job for you), check esp in whatever mod manager you use. - New magic system and spells using Supreme Magicka. I know you can install both, but i have a really old laptop and little mod. This mod overhauls the magic system of Oblivion to create a more balanced, diverse, and fun system, making spell casting stronger but not overpowered. Alchemy is a fast way to get that 5 point bonus. When I create a spell with the effects : Damage Health Damage Magicka Damage Stamina Disintegrate Armor Disintegrate Weapon Weakness to Magicka…With this ESP, almost every spell effect has its own set of sounds. If the summon cap not only took into account the summoner's skill, but also the level of the spell, then you would have something. A. 2. Supreme Magicka's magic additions and changes aren't god-mode level of magical additions so you should be fine using both without the game feeling unbalanced. 07. Supreme Magicka addon - posted in Oblivion Mod Requests: The IdeaI love the Supreme Magicka mod, but often there is no reason to use (de)buffs in the game. These changes are listed below. 72 - Supreme magicka effects are now correctly applied to all spells including scrolls and spells from other mods which use those magic effects, Assassins rush is no longer a hostile spell, Mark and recall spells changed to sanctuary and displacement (thanks deathless aphrodite), added some additional detection to prevent custom healing. 1. Blink is a short range teleportation spell, cast it at a Target and you "Blink" and you appear in front of whatever you cast at! Makes traveling a bit faster and you can. View mod page So while it's quite possible to mix Supreme Magicka and Less Annoying Magic Experience, both don't play well together in a mix with Mighty Magick: Reborn. If you have Supreme Magicka installed you will be able to levitate for 15 seconds at a time. Magic - Spells & Enchantments. piotrmil. New gameplay effects, skills, magic system, weapon system, looting system, armor system, wounds system and many other. Supreme Magicka -- Values have been tweaked for the modified costs of spells in Supreme Magicka. Mods requiring this file. I have tried to do pure mage and stealth archer runs in the past but always felt that they where way to. Avoid using with mods that modify racial/birthsign spells. Thundercrack: Deafening close range blast that deals 40 points of shock damage to Health and half of that to Magicka. Re-Upload of the amazing Less Annoying Magic Experien. Ive heard the Supreme Magicka mod does this but it is more of a magic overhaul and I just want the one change. Although please be aware that one spell can only be affected by one mod. Notes. The spells didn't function correctly for me. This mod has several goals. Compatibility & Cross-Mod Integration. Shows how many animals you can tame with speechcraft. A powerful command humanoid power; Wave of blood, basically kills or severely weakens almost everything in a 15 ft radius and transfers their health to you once a day, only for the PCI've also made a few tweaks to the extraneous functionality of the original Invested Magicka mod. This mod/addon attempts to fix that, by making buffs (and some debuffs) maintained. esmFrancesco's Leveled Creatures-Items Mod. ini file to customize it to your preferencesI’ve played vanilla oblivion every which way you can think of, but i’m about to hop into OOO pretty much blind. I found that most of the Force Spell mods on the Nexus were kind of boring, so I made this. Start Oblivion Launcher, click Data Files, uncheck the Fearsome Magicka. 76b. Original upload 02 August 2007 8:37PM. Here is the problem. Endorsements. It lets you reconfigure a hell of a lot of the spells in the mod. It's just the caster enemies that are clearly overtuned compared to their non-caster allies. Magic - Spells & Enchantments. Supreme Magicka: Go to the folder containing your Supreme Magicka files and find the Compatibility Plugins folder. Warning! If a plugin is set to load relative (AFTER,BEFORE,etc. LAME's goals are to fix it's flaws and enhance the playing experience, for both mages and non-mages. That plugin isn't mentioned anywhere on the mod's page, but Wrye Bash happily included it in the patch, hiding the culprit from xEdit's all-seeing eye. Magic Sneak Attack: inspired by the same feature from Supreme Magicka. Also Supreme magicka/lame can be replaced by balanced magic (+vanilia enhanced combat). The new spell icons are included in a BSA to not accidently overwrite yours. Hey guys, I reinstalled Oblivion a few weeks ago and I am looking to do another run through this summer. esp. I ordered 2 for 1 pizza. Weapons enchanted this way are called "conduits" and are not charged, but drain magicka directly from your magicka pool. exe instead of oblivion. A. g. 52 Name: Sigil Stones Expanded & Extended Version: 1. Uploaded: 02 Aug 2007 . 0. People have reported no issues playing with other mods like MMM, OOO, Frans, Supreme Magicka, PJ's Spell Compendium, or Mighty Magick. 106. Too bad no more mods are updated for Oblivion. It is one of those "huge overhauls" but you'll enjoy the other features. Title can only fit so many words to describe an issue. Permissions and credits. Oblivion. Jan 23 2008 Full Version. It is an alternative to normal enchanted weapons meant for Spellsword-ish or arcane archer type characters. SM is loaded after both of them. However, I had been playing with that mod for a few hours, and only then did the bug kick in. I think there are some overhauls of hand to hand out there. ago. This mod overhauls the magic system of Oblivion to create a more balanced, diverse, and fun system, making spell casting stronger but not overpowered. ago. If it doesn't use all five contrary to the post indicated, please disregard this. Mod name. - Refreshes the appearance of the player character and all NPC's and with new options for hair, eyes, and paint. I made an ESP to make a really long (one hundred minutes. There are six schools of magic in Oblivion: Alteration, Conjuration, Destruction, Illusion, Mysticism, and Restoration. 23: Version 1. Some magic mods may replace this with another spell effect; for example, Supreme Magicka replaces it with "Levitation". 15b]' to Supreme Magicka Update; 15 March 2022, 6:44PM. Unlocks some spells and enchantments locked out by supreme magicka (restore magicka) and the game itself (resist normal. Enemy will flee with 15% health instead. I was not able to find such info in the readme and I can only find one supreme magicka ini and its where it belongs in the oblivion data folder. OCO+kvaatch rebuilt and all natural has worked for me. 0 of OBME Savegame Fixer. Supreme Magicka users should check chapter 20. Nexus Link; Rounding out the trio is a magic overhaul. M. -separated enchantment rebalance and unleveled quest rewards, the latter is now its own mod that you can find as "Unleveled Quest Rewards" on tesnexus. This is a patch for Supreme Magicka for Maskar's Oblivion Overhaul, fixing the issue described in the readme for MOO. 3". xml. 4. LAME is more based on a particular vision of how magic in the game should be IMO and nothing wrong with that of course, but it's quite different from vanilla/OOO. ini file to customize it to your preferences I’ve played vanilla oblivion every which way you can think of, but i’m about to hop into OOO pretty much blind. Provides a separate custom-made compatibility patch for the mods used in the collection that are impacted by the Knights Unofficial Patch. I've continually looked through my list to see what I have screwed up, constantly updated the bash patch, and I just can't figure it out. Corporia Taoists can deal high single-target damage, but have. I just starte playing, this is my first fantasy rpg I heard great things about ELder Scrolls, but im not enjoying it. Well, personally I don't use MO2 and prefer to use Wrye Bash instead (although its WIP build from Discord), but recall that BioGenx2b (who also had issues with LINK here below) also confirmed in the comments to the Oblivion Comprehensive Modding Guide by Dispensation that LINK resets its settings back to default upon exiting and. Don't forget to also grab Supreme Magica Enchant Unlock mod as well for enchanting needs. Supreme Magicka: 1) Go to the folder containing your Supreme Magicka files and find the Compatibility Plugins folder. There's a TL;DR version at the bottom of the post, don't worry. No credits were taken, nor resources added or modified by any means. This creates a more linear spell cost progression. =======. It is now also the default option for calculating Magicka. It can’t be a mod conflict. 58mb (1,658,185 bytes) Downloads 32 (1 today) MD5 Hash You mean like "ONLY Magic Sneak attack"? Never saw one untill now. ini so it scales with the new fatigue settings. This is a patch for Supreme Magicka for Maskar's Oblivion Overhaul, fixing the issue described in the readme for MOO. Join the Mages' Guild and complete all the Recommendation quests ASAP to get access to spellmaking. Upload permission You are not allowed to upload this file to other sites under any. esp. 0, there is also an ini file, which can be put in Data or. Recipe Improvement: 2. Missing Spell Effects - posted in Skyrim Mod Talk: OK we now have the full list of spells and shouts. . Since no regen mods work. Oblivion plane sky problem - posted in Oblivion Mod Troubleshooting: Hello to the community!After I installed Supreme Magicka I experienced a weird problem when doing the knights of the thorn quest, while I was in Oblivion. I used a specific version of supreme magicka though, which was the latest at the time, don't know if you installed a more recent (did Supreme Magicka update after 2 march 2018?), or older version of supreme magicka, or maybe you have a much newer or much older version of OBSE going on (which also impresses me since it wasn't updated. E. 15c. Alternately, you can add any spell to your companion in-game using console command '<Ref>. In this case I'm making an assumption that working with Deadly Reflex may be a situation in which two mods' scripts fight for control over an npc. This mod overhauls the magic system of Oblivion to create a more balanced, diverse, and fun system, making spell casting stronger but not overpowered.